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113 Game Reviews

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This game is waaaay too unbalanced.

Christie's Spinning Rocket Spike Knee of Death is unblockable and starts too fast, there's no window of reaction within the frames. One can win with no real skill, just spam this and GG.
Also, Andressa needs a complete rework, she's too weak. Her Dark Satanic Elbow Grasp is slow and does low damage, and her Hellish Scream From Hell Special is ridiculous, easily counterable and deals no damage at all.

Needs a lot of work. Totally unplayable.

plazatin responds:

Are you from the future? Don't think I've added special moves and characters yet.

Nice one.
Remembered me of the classics ^^

The only thing is that I needed the walkthrough on the color puzzle, being me with deuteranopia =(
Didin't got the logic.

I don't think it can be called an "metroidvania", it's not exactly the type of the game.

But I like the concept of the game, it's creative. You have a item that opens the entire level, but it have a ammo gauge and have to be recollected. Nice catch.

I had a good time. ^^

Extar responds:

Glad you enjoyed it, the idea of the helm running out of power came from Tom Hall, creator of Commander Keen, who organised the jam this was made for. :)

Relaxing lake
Full of fish
Today I catch

So fun and challenging!
It's so compelling to try making into the leaderboard!

bluswimmer responds:

Thank you!

awoooooooo!

This is that type of game

- Eh, this is so simple. I could had this idea myself.
- Yea, but you didn't. Say you wish already.

This is Newgrounds juice

"If you're gonna dump on people the kind of the steaming, stinking, smelling dump that your kind traffics in, at least stand by your dump."

- Bill Maher.

GOTY 2021/22/23.

Liked the ambientation and the puzzles
And thanks - really, THANKS - for not throwin' in that cheap jumpscares. That's not funny, seriously.

And, if you allow me a bit of constructive criticism, I was reading the answer you gave to Soullock down below about hearing impairing and sound. You said basically "Yeah, my game have problems of acessibillity, but you can see other games have too". We're talking about YOUR game here. It's about you adressing the issue, the others athe others. So, if you want this unasked advice: be the one who defines what your game is, not the games or genres or whatever that may inspired it. ;)

Keep up the good job.

tRipGlyPh responds:

Thanks for your feedback!

Soullock touched theme of "any modern Point-n-Click games" and I gave an example of some non-modern games with similar mechanics. That's all.

About my game:

Probably I should have made a custom option to "facilitate sound riddles" or written a warning about the presence of musical puzzles in the introduction...

Anyway, I'll keep that in mind. Sorry.

Muel @saomuel

Age 45, Male

Brasil

Joined on 1/25/10

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